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Cesium · Tutorial

3D Tiles: what they are and how to load them

Quick answer

This tutorial explains how 3D Tiles turns multi-gigabyte photogrammetry, BIM and point cloud data into a level-of-detail tree that streams by view distance. It dissects tileset.json fields such as geometricError, boundingVolume, refine and content.uri, then loads a tileset with Cesium3DTileset.fromUrl and tunes maximumScreenSpaceError and maximumMemoryUsage. Readers can load, frame and troubleshoot a 3D Tiles dataset and know when glTF alone is enough.

Last verified 2026-11-03 · CesiumJS 1.121 · Cite this page
Key points
Example
{
  "asset": { "version": "1.1" },
  "geometricError": 500,
  "root": {
    "boundingVolume": {
      "region": [-1.3197, 0.6989, -1.3196, 0.6990, 0, 400]
    },
    "geometricError": 200,
    "refine": "ADD",
    "content": { "uri": "tiles/0/0/0.b3dm" },
    "children": [
      {
        "boundingVolume": { "box": [0, 0, 0, 100, 0, 0, 0, 100, 0, 0, 0, 50] },
        "geometricError": 50,
        "content": { "uri": "tiles/1/0/0.b3dm" }
      }
    ]
  }
}
var tileset = await Cesium.Cesium3DTileset.fromUrl(
  'https://your-host/path/tileset.json',
  {
    maximumScreenSpaceError: 16,   // 数值越小越精细,也越吃性能
    maximumMemoryUsage: 512,       // 缓存上限,单位 MB
    skipLevelOfDetail: false       // 开启可加快首屏,但可能闪
  }
);

viewer.scene.primitives.add(tileset);
await viewer.zoomTo(tileset);
Notes
Runnable examplesChinese originalAll Tutorials
English edition written for Atlaslog. Code is taken from the original Chinese page and runs unchanged.
Cite this page

Atlaslog (2026). 3D Tiles: what they are and how to load them. https://www.jingweizhi.com/en/cesium/tutorials/tileset-basics.html (accessed 2026-11-03).