Elevation Band Material
Runnable Cesium example: Elevation Band Material. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:高程分层着色
说明:地形按 60 米一段分成两条色带交替,高处偏暖、低处偏冷
核心逻辑:globe.material 自定义 fabric → materialInput.height → 分段取色
依赖:CesiumJS 1.121 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>高程分层着色</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Widgets/widgets.css">
<style>
html,body{height:100%;margin:0}
body{background:#0e1116;color:#e6e8ec;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
#c{height:100%}
.tip{position:absolute;left:12px;top:12px;z-index:5;
background:rgba(23,28,35,.9);border:1px solid #2a313b;border-radius:6px;
padding:8px 12px;font-size:12px;color:#a2a9b6;max-width:320px;line-height:1.6}
.cesium-viewer-bottom .cesium-widget-credits,.cesium-viewer-animationContainer,
.cesium-viewer-timelineContainer{display:none!important}
</style>
</head>
<body>
<div id="c"></div>
<div class="tip">色带按高程分段,60 米一段,冷色与暖色交替。</div>
<script src="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Cesium.js"></script>
<script>
(function () {
'use strict';
var viewer = new Cesium.Viewer('c', {
baseLayer: false,
baseLayerPicker: false, geocoder: false, homeButton: false,
sceneModePicker: false, navigationHelpButton: false,
animation: false, timeline: false, fullscreenButton: false,
infoBox: false, selectionIndicator: false
});
var scene = viewer.scene;
scene.globe.baseColor = Cesium.Color.fromCssColorString('#1c2733');
scene.backgroundColor = Cesium.Color.fromCssColorString('#0e1116');
scene.skyBox.show = false;
scene.sun.show = false;
scene.moon.show = false;
if (scene.skyAtmosphere) scene.skyAtmosphere.show = false;
function heightAt(u, v) {
return 140 * Math.sin(u * 1.8) * Math.cos(v * 1.4) + 40 * Math.sin(u * 5.1);
}
var terrain = new Cesium.CustomHeightmapTerrainProvider({
width: 48, height: 48,
callback: function (x, y, level) {
var n = 48, h = new Float32Array(n * n);
for (var j = 0; j < n; j++) {
for (var i = 0; i < n; i++) {
h[j * n + i] = heightAt(x + i / n * 0.03, y + j / n * 0.03);
}
}
return h;
}
});
viewer.terrainProvider = terrain;
/* 自定义材质:按 materialInput.height 分段取色 */
scene.globe.material = new Cesium.Material({
fabric: {
source: [
'czm_material czm_getMaterial(czm_materialInput materialInput) {',
' czm_material material = czm_getDefaultMaterial(materialInput);',
' float h = materialInput.height;',
' float band = floor(h / 60.0);',
' float odd = mod(band, 2.0);',
' vec3 cold = vec3(0.14, 0.33, 0.52);',
' vec3 warm = vec3(0.84, 0.63, 0.35);',
' vec3 c = mix(cold, warm, odd);',
' float fade = smoothstep(0.0, 40.0, h + 200.0);',
' material.diffuse = mix(vec3(0.10, 0.14, 0.18), c, fade);',
' material.alpha = 1.0;',
' return material;',
'}'
].join('\n')
}
});
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(116.3740, 39.8860, 1000),
orientation: { heading: Cesium.Math.toRadians(28), pitch: Cesium.Math.toRadians(-14), roll: 0 },
duration: 0
});
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.