Geometry and Appearances
Runnable Cesium example: Geometry and Appearances. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:几何与外观
说明:用 GeometryInstance 加 Primitive 直接构建三个球体,颜色逐实例指定
核心逻辑:GeometryInstance + EllipsoidGeometry → PerInstanceColorAppearance → Primitive
依赖:CesiumJS 1.121 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>几何与外观</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Widgets/widgets.css">
<style>
html,body{height:100%;margin:0}
body{background:#0e1116;color:#e6e8ec;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
#c{height:100%}
.tip{position:absolute;left:12px;top:12px;z-index:5;
background:rgba(23,28,35,.9);border:1px solid #2a313b;border-radius:6px;
padding:8px 12px;font-size:12px;color:#a2a9b6;max-width:320px;line-height:1.6}
.cesium-viewer-bottom .cesium-widget-credits,.cesium-viewer-animationContainer,
.cesium-viewer-timelineContainer{display:none!important}
</style>
</head>
<body>
<div id="c"></div>
<div class="tip">底层图元不走 Entity,颜色通过实例属性给,适合批量几何。</div>
<script src="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Cesium.js"></script>
<script>
(function () {
'use strict';
var viewer = new Cesium.Viewer('c', {
baseLayer: false,
baseLayerPicker: false, geocoder: false, homeButton: false,
sceneModePicker: false, navigationHelpButton: false,
animation: false, timeline: false, fullscreenButton: false,
infoBox: false, selectionIndicator: false
});
var scene = viewer.scene;
scene.globe.baseColor = Cesium.Color.fromCssColorString('#1c2733');
scene.backgroundColor = Cesium.Color.fromCssColorString('#0e1116');
scene.skyBox.show = false;
scene.sun.show = false;
scene.moon.show = false;
if (scene.skyAtmosphere) scene.skyAtmosphere.show = false;
function ball(lon, lat, color) {
var center = Cesium.Cartesian3.fromDegrees(lon, lat, 80);
return new Cesium.GeometryInstance({
geometry: new Cesium.EllipsoidGeometry({
radii: new Cesium.Cartesian3(45, 45, 45),
vertexFormat: Cesium.PerInstanceColorAppearance.VERTEX_FORMAT
}),
modelMatrix: Cesium.Transforms.eastNorthUpToFixedFrame(center),
attributes: {
color: Cesium.ColorGeometryInstanceAttribute.fromColor(
Cesium.Color.fromCssColorString(color).withAlpha(0.9)
)
}
});
}
scene.primitives.add(new Cesium.Primitive({
geometryInstances: [
ball(116.3860, 39.9036, '#4d86c8'),
ball(116.3900, 39.9048, '#5bb08a'),
ball(116.3940, 39.9036, '#d08a4e')
],
appearance: new Cesium.PerInstanceColorAppearance({
translucent: true,
flat: false
}),
asynchronous: false
}));
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(116.3900, 39.8998, 320),
orientation: { heading: Cesium.Math.toRadians(0), pitch: Cesium.Math.toRadians(-16), roll: 0 },
duration: 0
});
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.