I3s Feature Picking
Runnable Cesium example: I3s Feature Picking. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:要素拾取与高亮
说明:点击任意楼栋,被点的那栋变色并在右上角显示 ID
核心逻辑:scene.pick → 按 id 匹配要素 → 改材质并恢复上一次高亮
依赖:CesiumJS 1.121 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>要素拾取与高亮</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Widgets/widgets.css">
<style>
html,body{height:100%;margin:0}
body{background:#0e1116;color:#e6e8ec;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
#c{height:100%}
.tip{position:absolute;left:12px;top:12px;z-index:5;
background:rgba(23,28,35,.9);border:1px solid #2a313b;border-radius:6px;
padding:8px 12px;font-size:12px;color:#a2a9b6;max-width:320px;line-height:1.6}
.info{position:absolute;right:12px;top:12px;background:rgba(23,28,35,.92);
border:1px solid #2a313b;border-radius:6px;padding:8px 12px;font-size:12px;color:#cfe2f5}
.cesium-viewer-bottom .cesium-widget-credits,.cesium-viewer-animationContainer,
.cesium-viewer-timelineContainer{display:none!important}
</style>
</head>
<body>
<div id="c"></div>
<div class="tip">点击楼栋会高亮它并恢复上一栋的颜色,同一时刻只有一栋被选中。</div>
<script src="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Cesium.js"></script>
<script>
(function () {
'use strict';
var viewer = new Cesium.Viewer('c', {
baseLayer: false,
baseLayerPicker: false, geocoder: false, homeButton: false,
sceneModePicker: false, navigationHelpButton: false,
animation: false, timeline: false, fullscreenButton: false,
infoBox: false, selectionIndicator: false
});
var scene = viewer.scene;
scene.globe.baseColor = Cesium.Color.fromCssColorString('#1c2733');
scene.backgroundColor = Cesium.Color.fromCssColorString('#0e1116');
scene.skyBox.show = false;
scene.sun.show = false;
scene.moon.show = false;
if (scene.skyAtmosphere) scene.skyAtmosphere.show = false;
var items = [];
var palette = ['#4f5f74', '#596a80', '#63758c', '#6d8098'];
for (var i = 0; i < 9; i++) {
for (var j = 0; j < 6; j++) {
var h = 22 + ((i * 5 + j * 7) % 7) * 8;
var color = palette[(i + j) % palette.length];
var e = viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(
116.3856 + i * 0.00086, 39.9020 + j * 0.00080, h / 2
),
box: {
dimensions: new Cesium.Cartesian3(28, 26, h),
material: Cesium.Color.fromCssColorString(color).withAlpha(0.95),
outline: true,
outlineColor: Cesium.Color.fromCssColorString('#0b0f14')
}
});
items.push({ entity: e, color: color, id: 'building-' + i + '-' + j });
}
}
var info = document.createElement('div');
info.className = 'info';
info.style.display = 'none';
document.body.appendChild(info);
var last = null;
var handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
handler.setInputAction(function (click) {
var picked = scene.pick(click.position);
if (last) {
last.entity.box.material = Cesium.Color.fromCssColorString(last.color).withAlpha(0.95);
last = null;
}
if (!Cesium.defined(picked) || !picked.id) { info.style.display = 'none'; return; }
var hit = items.filter(function (it) { return it.entity === picked.id; })[0];
if (!hit) return;
hit.entity.box.material = Cesium.Color.fromCssColorString('#ffb13d');
last = hit;
info.style.display = 'block';
info.textContent = hit.id + ' · 高 ' + Math.round(hit.entity.box.dimensions.getValue().z) + ' 米';
}, Cesium.ScreenSpaceEventType.LEFT_CLICK);
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(116.3944, 39.8988, 300),
orientation: { heading: Cesium.Math.toRadians(18), pitch: Cesium.Math.toRadians(-20), roll: 0 },
duration: 0
});
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.