Polygon Hole Mask
Runnable Cesium example: Polygon Hole Mask. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:在多边形上挖出圆形空洞
要点:PolygonHierarchy 第二个参数是洞的数组,每个洞本身也是一圈坐标
依赖:CesiumJS 1.121 · jsDelivr CDN,圆环顶点由三角函数算出
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>多边形挖洞遮罩</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Widgets/widgets.css">
<style>
html,body{height:100%;margin:0}
body{background:#0e1116;color:#e6e8ec;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
#c{height:100%}
.hud{position:absolute;left:12px;top:12px;z-index:5;background:rgba(23,28,35,.92);
border:1px solid #2a313b;border-radius:6px;padding:9px 12px;font-size:12px;
color:#a2a9b6;width:252px}
.hud b{color:#e6e8ec;font-weight:600}
.hud .row{margin-top:7px}
input[type=range]{width:100%}
.hud button{font:inherit;font-size:12px;padding:3px 9px;border-radius:4px;cursor:pointer;
border:1px solid #343b46;background:#1d232b;color:#cfd6e2;margin-top:8px}
.cesium-viewer-bottom .cesium-widget-credits,.cesium-viewer-animationContainer,
.cesium-viewer-timelineContainer{display:none!important}
</style>
</head>
<body>
<div id="c"></div>
<div class="hud">
<div><b>挖洞遮罩</b></div>
<div class="row">洞半径 <span id="rVal">900</span> 米</div>
<div class="row"><input id="radius" type="range" min="300" max="2200" step="50" value="900"></div>
<div class="row"><button id="toggle">去掉洞</button></div>
<div class="row">洞内的标记点保持可见</div>
</div>
<script src="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Cesium.js"></script>
<script>
(function () {
'use strict';
var viewer = new Cesium.Viewer('c', {
baseLayer: false,
baseLayerPicker: false, geocoder: false, homeButton: false,
sceneModePicker: false, navigationHelpButton: false,
animation: false, timeline: false, fullscreenButton: false,
infoBox: false, selectionIndicator: false
});
var scene = viewer.scene;
scene.globe.baseColor = Cesium.Color.fromCssColorString('#16202c');
scene.backgroundColor = Cesium.Color.fromCssColorString('#0e1116');
scene.skyBox.show = false;
scene.sun.show = false;
scene.moon.show = false;
if (scene.skyAtmosphere) scene.skyAtmosphere.show = false;
var CENTER = { lng: 116.389, lat: 39.906 };
var OUTER = [
[116.356, 39.874], [116.424, 39.874],
[116.424, 39.938], [116.356, 39.938]
];
var HOLE_CENTERS = [
[116.372, 39.896], [116.406, 39.916]
];
/* 生成一圈圆环顶点,用来当洞的边界 */
function circleRing(lng, lat, radius) {
var pts = [];
var mPerDegLng = 111320 * Math.cos(Cesium.Math.toRadians(lat));
var mPerDegLat = 111320;
for (var i = 0; i < 48; i++) {
var a = i / 48 * Math.PI * 2;
pts.push(lng + Math.cos(a) * radius / mPerDegLng);
pts.push(lat + Math.sin(a) * radius / mPerDegLat);
}
return Cesium.Cartesian3.fromDegreesArray(pts);
}
var outerPositions = Cesium.Cartesian3.fromDegreesArray([
OUTER[0][0], OUTER[0][1], OUTER[1][0], OUTER[1][1],
OUTER[2][0], OUTER[2][1], OUTER[3][0], OUTER[3][1]
]);
var radius = 900;
var holesOn = true;
var holes = HOLE_CENTERS.map(function (h) {
return new Cesium.PolygonHierarchy(circleRing(h[0], h[1], radius));
});
var mask = viewer.entities.add({
polygon: {
hierarchy: new Cesium.PolygonHierarchy(outerPositions, holes),
height: 0,
material: Cesium.Color.fromCssColorString('#0d1620').withAlpha(0.86)
}
});
/* 每个洞中心的标记,遮罩生效时依然可见 */
HOLE_CENTERS.forEach(function (h, i) {
viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(h[0], h[1], 40),
cylinder: {
length: 80, topRadius: 6, bottomRadius: 26,
material: Cesium.Color.fromCssColorString(i === 0 ? '#ffb13d' : '#5fd0a8')
},
label: {
text: '洞 ' + (i + 1) + ' 中心',
font: '500 12px "Microsoft YaHei", sans-serif',
fillColor: Cesium.Color.WHITE,
pixelOffset: new Cesium.Cartesian2(0, -14),
disableDepthTestDistance: Number.POSITIVE_INFINITY
}
});
});
/* 遮罩外框 */
viewer.entities.add({
polyline: {
positions: Cesium.Cartesian3.fromDegreesArray([
OUTER[0][0], OUTER[0][1], OUTER[1][0], OUTER[1][1],
OUTER[2][0], OUTER[2][1], OUTER[3][0], OUTER[3][1],
OUTER[0][0], OUTER[0][1]
]),
width: 2,
material: new Cesium.PolylineDashMaterialProperty({
color: Cesium.Color.fromCssColorString('#ffb13d'),
dashLength: 20
}),
clampToGround: true
}
});
document.getElementById('radius').addEventListener('input', function () {
radius = parseFloat(this.value);
document.getElementById('rVal').textContent = this.value;
if (!holesOn) return;
mask.polygon.hierarchy = new Cesium.PolygonHierarchy(
outerPositions,
HOLE_CENTERS.map(function (h) {
return new Cesium.PolygonHierarchy(circleRing(h[0], h[1], radius));
})
);
});
document.getElementById('toggle').addEventListener('click', function () {
holesOn = !holesOn;
mask.polygon.hierarchy = holesOn
? new Cesium.PolygonHierarchy(
outerPositions,
HOLE_CENTERS.map(function (h) {
return new Cesium.PolygonHierarchy(circleRing(h[0], h[1], radius));
})
)
: new Cesium.PolygonHierarchy(outerPositions);
this.textContent = holesOn ? '去掉洞' : '恢复洞';
});
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(116.389, 39.860, 11000),
orientation: {
heading: 0,
pitch: Cesium.Math.toRadians(-62),
roll: 0
},
duration: 0
});
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.