Time Dynamic Point Cloud
Runnable Cesium example: Time Dynamic Point Cloud. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:时间动态点云
说明:点云逐帧变化颜色与高度,形成呼吸一样的波动
核心逻辑:时钟驱动 → PointPrimitiveCollection 逐点改高度与颜色
依赖:CesiumJS 1.121 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>时间动态点云</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Widgets/widgets.css">
<style>
html,body{height:100%;margin:0}
body{background:#0e1116;color:#e6e8ec;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
#c{height:100%}
.tip{position:absolute;left:12px;top:12px;z-index:5;
background:rgba(23,28,35,.9);border:1px solid #2a313b;border-radius:6px;
padding:8px 12px;font-size:12px;color:#a2a9b6;max-width:320px;line-height:1.6}
.cesium-viewer-bottom .cesium-widget-credits,.cesium-viewer-animationContainer,
.cesium-viewer-timelineContainer{display:none!important}
</style>
</head>
<body>
<div id="c"></div>
<div class="tip">点的颜色和高度都随时间变化,不是静态点云。</div>
<script src="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Cesium.js"></script>
<script>
(function () {
'use strict';
var viewer = new Cesium.Viewer('c', {
baseLayer: false,
baseLayerPicker: false, geocoder: false, homeButton: false,
sceneModePicker: false, navigationHelpButton: false,
animation: false, timeline: false, fullscreenButton: false,
infoBox: false, selectionIndicator: false
});
var scene = viewer.scene;
scene.globe.baseColor = Cesium.Color.fromCssColorString('#1c2733');
scene.backgroundColor = Cesium.Color.fromCssColorString('#0e1116');
scene.skyBox.show = false;
scene.sun.show = false;
scene.moon.show = false;
if (scene.skyAtmosphere) scene.skyAtmosphere.show = false;
var lon = 116.3895, lat = 39.9035;
var DLON = 1.17e-5, DLAT = 8.98e-6;
var points = scene.primitives.add(new Cesium.PointPrimitiveCollection());
var grid = [];
/* 16 × 16 的地面点阵 */
for (var gx = -8; gx <= 8; gx++) {
for (var gy = -8; gy <= 8; gy++) {
var p = points.add({
position: Cesium.Cartesian3.fromDegrees(lon + gx * 8 * DLON, lat + gy * 8 * DLAT, 0),
pixelSize: 4,
color: Cesium.Color.WHITE
});
grid.push({ p: p, gx: gx, gy: gy });
}
}
var t = 0;
scene.preRender.addEventListener(function (s, time) {
t += 0.016;
for (var i = 0; i < grid.length; i++) {
var g = grid[i];
var h = 20 + 16 * Math.sin(t * 1.4 + g.gx * 0.6 + g.gy * 0.4);
g.p.position = Cesium.Cartesian3.fromDegrees(
lon + g.gx * 8 * DLON, lat + g.gy * 8 * DLAT, Math.max(2, h)
);
var hue = 0.5 + 0.25 * Math.sin(t * 1.4 + g.gx * 0.3);
g.p.color = Cesium.Color.fromHsl(hue, 0.6, 0.55);
}
});
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(116.3895, 39.8992, 520),
orientation: { heading: Cesium.Math.toRadians(0), pitch: Cesium.Math.toRadians(-16), roll: 0 },
duration: 0
});
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.