Layer Toggle
Runnable deck.gl example: Layer Toggle. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:图层开关
要点:勾选框控制三个图层的显示,复用的图层实例不重建
依赖:deck.gl 9.0 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>图层开关</title>
<style>
html,body{height:100%;margin:0;background:#0d1117}
body{display:flex;flex-direction:column;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif;color:#e6e8ec}
.bar{position:relative;z-index:5;flex:0 0 auto;padding:8px 12px;background:#161b22;border-bottom:1px solid #252c36;
display:flex;gap:14px;align-items:center;font-size:12px;color:#8b93a1;flex-wrap:wrap}
.bar b{color:#58a6ff;font-weight:600}
.bar label{display:flex;align-items:center;gap:5px;cursor:pointer}
.bar input[type=checkbox]{accent-color:#4f9ef8}
.bar input[type=range]{width:150px;accent-color:#4f9ef8}
.bar button{font:inherit;font-size:12px;padding:3px 10px;border-radius:4px;cursor:pointer;
border:1px solid #2f3947;background:#1d242e;color:#c9d3e0}
.bar button:hover{background:#26303d}
#cv{flex:1 1 auto;min-height:0;width:100%;display:block}
</style>
</head>
<body>
<div class="bar">
<label><input type="checkbox" id="cbPoints" checked> 点位</label>
<label><input type="checkbox" id="cbGrid" checked> 网格</label>
<label><input type="checkbox" id="cbRing" checked> 范围圈</label>
<span>点数 <b id="n">—</b></span>
</div>
<canvas id="cv"></canvas>
<script src="https://cdn.jsdelivr.net/npm/deck.gl@9.0.35/dist.min.js"></script>
<script>
(function () {
'use strict';
if (typeof deck === 'undefined') {
document.body.innerHTML =
'<div style="padding:24px;color:#ff8c74">deck.gl 加载失败,请检查能否访问 cdn.jsdelivr.net</div>';
return;
}
var pts = [];
for (var i = 0; i < 6000; i++) {
pts.push({
lng: 116.24 + Math.random() * 0.32,
lat: 39.80 + Math.random() * 0.18,
v: Math.random()
});
}
document.getElementById('n').textContent = pts.length.toLocaleString();
var pointsLayer = new deck.ScatterplotLayer({
id: 'points',
data: pts,
getPosition: function (d) { return [d.lng, d.lat]; },
getRadius: 2.2,
radiusUnits: 'pixels',
radiusMinPixels: 1,
getFillColor: [96, 186, 255, 190],
pickable: true
});
var gridLayer = new deck.ScreenGridLayer({
id: 'grid',
data: pts,
getPosition: function (d) { return [d.lng, d.lat]; },
cellSizePixels: 24,
colorDomain: [0, 40],
colorRange: [[26, 46, 96, 120], [60, 168, 186, 190], [248, 206, 98, 210], [230, 92, 64, 230]]
});
var ringLayer = new deck.ScatterplotLayer({
id: 'ring',
data: [{ lng: 116.40, lat: 39.89 }],
getPosition: function (d) { return [d.lng, d.lat]; },
getRadius: 140,
radiusUnits: 'meters',
filled: false,
stroked: true,
getLineColor: [255, 176, 92, 220],
getLineWidth: 2,
lineWidthUnits: 'pixels',
pickable: false
});
function currentLayers() {
var out = [];
if (document.getElementById('cbGrid').checked) out.push(gridLayer);
if (document.getElementById('cbPoints').checked) out.push(pointsLayer);
if (document.getElementById('cbRing').checked) out.push(ringLayer);
return out;
}
var deckgl = new deck.Deck({
canvas: 'cv',
width: '100%',
height: '100%',
initialViewState: { longitude: 116.40, latitude: 39.89, zoom: 10.3, pitch: 0, bearing: 0 },
controller: true,
layers: currentLayers(),
getTooltip: function (info) {
if (!info.object || !info.object.v) return null;
return '数值 ' + info.object.v.toFixed(2);
}
});
['cbPoints', 'cbGrid', 'cbRing'].forEach(function (id) {
document.getElementById(id).addEventListener('change', function () {
deckgl.setProps({ layers: currentLayers() });
});
});
window.__deck = deckgl;
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.