Icon Sprite Webgl
Runnable OpenLayers example: Icon Sprite Webgl. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:精灵图标 — OpenLayers icon-sprite-webgl
核心逻辑:Canvas 画一张精灵贴图,Icon 用 offset/size 取子图,三千个点共用这份贴图
依赖:OpenLayers 10.3.1 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>精灵图标</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/ol@10.3.1/ol.css">
<style>
html,body{height:100%;margin:0}
body{display:flex;flex-direction:column;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
.bar{flex:0 0 auto;padding:8px 12px;background:#f6f7f9;border-bottom:1px solid #e3e6ea;
display:flex;gap:12px;align-items:center;font-size:12px;color:#58606e;flex-wrap:wrap}
#map{flex:1 1 auto;min-height:0;background:#eef0f3}
</style>
</head>
<body>
<div class="bar">
<span>三种符号共用一张 96 × 32 精灵图</span>
<span id="info">—</span>
</div>
<div id="map"></div>
<script src="https://cdn.jsdelivr.net/npm/ol@10.3.1/dist/ol.js"></script>
<script>
(function () {
'use strict';
if (typeof ol === 'undefined') {
document.getElementById('map').innerHTML =
'<div style="padding:20px;color:#b42318">OpenLayers 加载失败,请检查能否访问 cdn.jsdelivr.net</div>';
return;
}
/* 一张贴图横向排三个 32 × 32 符号 */
function makeSprite() {
var c = document.createElement('canvas');
c.width = 96;
c.height = 32;
var ctx = c.getContext('2d');
function badge(ox, color, glyph) {
ctx.beginPath();
ctx.arc(ox + 16, 16, 13, 0, Math.PI * 2);
ctx.fillStyle = color;
ctx.fill();
ctx.lineWidth = 3;
ctx.strokeStyle = '#ffffff';
ctx.stroke();
ctx.fillStyle = '#ffffff';
ctx.font = '600 15px sans-serif';
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
ctx.fillText(glyph, ox + 16, 17);
}
badge(0, '#1f5fd0', 'A');
badge(32, '#2f9e44', 'B');
badge(64, '#e8590c', 'C');
return c.toDataURL();
}
var sprite = makeSprite();
var scale = 0.85;
function iconFor(index) {
return new ol.style.Icon({
src: sprite,
/* 起点 + 尺寸决定取哪一格 */
offset: [index * 32, 0],
size: [32, 32],
scale: scale,
anchor: [0.5, 0.5],
anchorXUnits: 'fraction',
anchorYUnits: 'fraction'
});
}
var icons = [iconFor(0), iconFor(1), iconFor(2)];
var features = [];
var COUNT = 3000;
for (var i = 0; i < COUNT; i++) {
var lon = 116.25 + Math.random() * 0.28;
var lat = 39.82 + Math.random() * 0.18;
features.push(new ol.Feature({
geometry: new ol.geom.Point(ol.proj.fromLonLat([lon, lat])),
kind: i % 3
}));
}
var source = new ol.source.Vector({ features: features });
var layer = new ol.layer.Vector({
source: source,
style: function (feature) {
return new ol.style.Style({ image: icons[feature.get('kind')] });
},
/* 大量点降低重绘频率,避免每次交互都重建样式 */
updateWhileAnimating: false,
updateWhileInteracting: false
});
var map = new ol.Map({
target: 'map',
layers: [
new ol.layer.Tile({ source: new ol.source.XYZ({url: 'https://server.arcgisonline.com/ArcGIS/rest/services/World_Street_Map/MapServer/tile/{z}/{y}/{x}', attributions: 'Tiles © Esri'}), opacity: 0.75 }),
layer
],
view: new ol.View({
center: ol.proj.fromLonLat([116.39, 39.91]),
zoom: 12,
minZoom: 2
}),
controls: ol.control.defaults.defaults({ attribution: false })
});
document.getElementById('info').textContent =
'点要素 ' + COUNT + ' · 精灵图 ' + sprite.length + ' 字符(data URL)';
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.