3D Tiles Interactivity
Runnable Cesium example: 3D Tiles Interactivity. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:拖动建筑改变位置
说明:九栋建筑可拖动,选中时描边变黄,拖动时贴地移动
核心逻辑:LEFT_DOWN 拾取 → MOUSE_MOVE 用 pickEllipsoid 求经纬度 → 改 entity.position → LEFT_UP 复位
依赖:CesiumJS 1.121 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>拖动建筑改变位置</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Widgets/widgets.css">
<style>
html,body{height:100%;margin:0}
body{background:#0e1116;color:#e6e8ec;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
#c{height:100%}
.tip{position:absolute;left:12px;top:12px;z-index:5;
background:rgba(23,28,35,.9);border:1px solid #2a313b;border-radius:6px;
padding:8px 12px;font-size:12px;color:#a2a9b6;max-width:320px;line-height:1.6}
.cesium-viewer-bottom .cesium-widget-credits,.cesium-viewer-animationContainer,
.cesium-viewer-timelineContainer{display:none!important}
</style>
</head>
<body>
<div id="c"></div>
<div class="tip">按住任意建筑拖动,它会跟着光标移动并保持贴地。松手后描边恢复。</div>
<script src="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Cesium.js"></script>
<script>
(function () {
'use strict';
var viewer = new Cesium.Viewer('c', {
baseLayer: false,
baseLayerPicker: false, geocoder: false, homeButton: false,
sceneModePicker: false, navigationHelpButton: false,
animation: false, timeline: false, fullscreenButton: false,
infoBox: false, selectionIndicator: false
});
var scene = viewer.scene;
scene.globe.baseColor = Cesium.Color.fromCssColorString('#1c2733');
scene.backgroundColor = Cesium.Color.fromCssColorString('#0e1116');
scene.skyBox.show = false;
scene.sun.show = false;
scene.moon.show = false;
if (scene.skyAtmosphere) scene.skyAtmosphere.show = false;
var items = [];
var seed = 29;
function rnd() { seed = (seed * 9301 + 49297) % 233280; return seed / 233280; }
for (var i = 0; i < 9; i++) {
var h = 18 + rnd() * 30;
var e = viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(116.3880 + (i % 3) * 0.0030,
39.9046 + Math.floor(i / 3) * 0.0026, h / 2),
box: {
dimensions: new Cesium.Cartesian3(24, 22, h),
material: Cesium.Color.fromCssColorString('#4a83d6').withAlpha(0.9),
outline: true,
outlineColor: Cesium.Color.WHITE.withAlpha(0.3)
}
});
items.push(e);
}
var active = null;
var ellipsoid = scene.globe.ellipsoid;
var handler = new Cesium.ScreenSpaceEventHandler(scene.canvas);
handler.setInputAction(function (down) {
var picked = scene.pick(down.position);
if (picked && picked.id && picked.id.box) {
active = picked.id;
active.box.outlineColor = Cesium.Color.fromCssColorString('#ffd166');
}
}, Cesium.ScreenSpaceEventType.LEFT_DOWN);
handler.setInputAction(function (move) {
if (!active) return;
var cart = viewer.camera.pickEllipsoid(move.endPosition, ellipsoid);
if (!cart) return;
var c = Cesium.Cartographic.fromCartesian(cart);
var dim = active.box.dimensions.getValue();
active.position = Cesium.Cartesian3.fromRadians(c.longitude, c.latitude, dim.z / 2);
}, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
handler.setInputAction(function () {
if (active) active.box.outlineColor = Cesium.Color.WHITE.withAlpha(0.3);
active = null;
}, Cesium.ScreenSpaceEventType.LEFT_UP);
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(116.3905, 39.8998, 560),
orientation: { heading: Cesium.Math.toRadians(14), pitch: Cesium.Math.toRadians(-26), roll: 0 },
duration: 0
});
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.