3D Tiles Performance Testing Dev
Runnable Cesium example: 3D Tiles Performance Testing Dev. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:规模与帧率测试
说明:六百栋建筑 + 实时帧率统计,展示实体规模对渲染性能的影响
核心逻辑:伪随机生成 600 个盒体 → postRender 统计每秒帧数 → HUD 输出
依赖:CesiumJS 1.121 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>规模与帧率测试</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Widgets/widgets.css">
<style>
html,body{height:100%;margin:0}
body{background:#0e1116;color:#e6e8ec;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif}
#c{height:100%}
.tip{position:absolute;left:12px;top:12px;z-index:5;
background:rgba(23,28,35,.9);border:1px solid #2a313b;border-radius:6px;
padding:8px 12px;font-size:12px;color:#a2a9b6;max-width:320px;line-height:1.6}
.cesium-viewer-bottom .cesium-widget-credits,.cesium-viewer-animationContainer,
.cesium-viewer-timelineContainer{display:none!important}
.hud{position:absolute;left:12px;bottom:12px;z-index:5;background:rgba(23,28,35,.9);
border:1px solid #2a313b;border-radius:6px;padding:6px 10px;font-size:12px;color:#a2a9b6}
</style>
</head>
<body>
<div id="c"></div>
<div class="tip">左下角是实时帧率。拖动视角时留意数值变化:实体越多,CPU 侧开销越大。</div>
<div id="hud" class="hud">FPS —</div>
<script src="https://cdn.jsdelivr.net/npm/cesium@1.121.0/Build/Cesium/Cesium.js"></script>
<script>
(function () {
'use strict';
var viewer = new Cesium.Viewer('c', {
baseLayer: false,
baseLayerPicker: false, geocoder: false, homeButton: false,
sceneModePicker: false, navigationHelpButton: false,
animation: false, timeline: false, fullscreenButton: false,
infoBox: false, selectionIndicator: false
});
var scene = viewer.scene;
scene.globe.baseColor = Cesium.Color.fromCssColorString('#1c2733');
scene.backgroundColor = Cesium.Color.fromCssColorString('#0e1116');
scene.skyBox.show = false;
scene.sun.show = false;
scene.moon.show = false;
if (scene.skyAtmosphere) scene.skyAtmosphere.show = false;
var COUNT = 600;
var seed = 99;
function rnd() { seed = (seed * 9301 + 49297) % 233280; return seed / 233280; }
for (var i = 0; i < COUNT; i++) {
var lon = 116.3800 + rnd() * 0.0220;
var lat = 39.9000 + rnd() * 0.0140;
var h = 8 + rnd() * 52;
var w = 8 + rnd() * 12;
viewer.entities.add({
position: Cesium.Cartesian3.fromDegrees(lon, lat, h / 2),
box: {
dimensions: new Cesium.Cartesian3(w, w, h),
material: Cesium.Color.fromHsl(0.58, 0.35, 0.35 + h / 60 * 0.25, 0.95)
}
});
}
var hud = document.getElementById('hud');
var frames = 0, t0 = performance.now(), lastFps = 0;
scene.postRender.addEventListener(function () {
frames++;
var now = performance.now();
if (now - t0 >= 1000) {
lastFps = frames * 1000 / (now - t0);
frames = 0;
t0 = now;
hud.textContent = 'FPS ' + lastFps.toFixed(0) + ' · 实体 ' + COUNT;
}
});
viewer.camera.flyTo({
destination: Cesium.Cartesian3.fromDegrees(116.3910, 39.8930, 2400),
orientation: { heading: 0, pitch: Cesium.Math.toRadians(-38), roll: 0 },
duration: 0
});
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.