Column Density
Runnable deck.gl example: Column Density. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:柱状密度
要点:ColumnLayer 在规则网格上画一千根柱体,diskResolution 控制截面
依赖:deck.gl 9.0 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>柱状密度</title>
<style>
html,body{height:100%;margin:0;background:#0d1117}
body{display:flex;flex-direction:column;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif;color:#e6e8ec}
.bar{position:relative;z-index:5;flex:0 0 auto;padding:8px 12px;background:#161b22;border-bottom:1px solid #252c36;
display:flex;gap:14px;align-items:center;font-size:12px;color:#8b93a1;flex-wrap:wrap}
.bar b{color:#58a6ff;font-weight:600}
.bar label{display:flex;align-items:center;gap:5px;cursor:pointer}
.bar input[type=checkbox]{accent-color:#4f9ef8}
.bar input[type=range]{width:150px;accent-color:#4f9ef8}
.bar button{font:inherit;font-size:12px;padding:3px 10px;border-radius:4px;cursor:pointer;
border:1px solid #2f3947;background:#1d242e;color:#c9d3e0}
.bar button:hover{background:#26303d}
#cv{flex:1 1 auto;min-height:0;width:100%;display:block}
</style>
</head>
<body>
<div class="bar"><span>柱体 <b id="n">—</b></span><span>截面 6 边形 · 半径 160 m</span></div>
<canvas id="cv"></canvas>
<script src="https://cdn.jsdelivr.net/npm/deck.gl@9.0.35/dist.min.js"></script>
<script>
(function () {
'use strict';
if (typeof deck === 'undefined') {
document.body.innerHTML =
'<div style="padding:24px;color:#ff8c74">deck.gl 加载失败,请检查能否访问 cdn.jsdelivr.net</div>';
return;
}
var cols = [];
var GX = 36, GY = 24;
for (var x = 0; x < GX; x++) {
for (var y = 0; y < GY; y++) {
var lng = 116.24 + x * 0.0092;
var lat = 39.80 + y * 0.0078;
var d = Math.sqrt(Math.pow(x - GX * 0.62, 2) + Math.pow(y - GY * 0.55, 2));
var v = Math.max(0, 1 - d / (GX * 0.62)) * (0.6 + Math.random() * 0.8);
if (v < 0.06) continue;
cols.push({ lng: lng, lat: lat, v: v });
}
}
document.getElementById('n').textContent = cols.length;
var deckgl = new deck.Deck({
canvas: 'cv',
width: '100%',
height: '100%',
initialViewState: { longitude: 116.40, latitude: 39.89, zoom: 10.3, pitch: 45, bearing: 18 },
controller: true,
layers: [
new deck.ColumnLayer({
id: 'cols',
data: cols,
diskResolution: 6,
radius: 160,
getPosition: function (d) { return [d.lng, d.lat]; },
getElevation: function (d) { return d.v * 900; },
elevationScale: 1,
getFillColor: function (d) {
var t = d.v;
return [Math.round(40 + 200 * t), Math.round(190 - 90 * t), Math.round(220 - 150 * t), 220];
},
pickable: true
})
],
getTooltip: function (info) {
if (!info.object) return null;
return '强度 ' + info.object.v.toFixed(2);
}
});
window.__deck = deckgl;
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.