Mask
Runnable deck.gl example: Mask. Open the live demo, read the complete source, and copy the file into your project. No build step or API key.
single HTML file · CDN dependencies onlyinterface may contain Chinese labels
Source
<!--
示例:遮罩扩展
核心逻辑:MaskExtension 用一个面图层当模板,目标图层的像素只在模板内保留
数据:页面内生成的正六边形遮罩与 8000 个随机点
依赖:deck.gl 9.0 · jsDelivr CDN
-->
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta name="robots" content="noindex,follow">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>遮罩扩展</title>
<style>
html,body{height:100%;margin:0;background:#0d1117}
body{display:flex;flex-direction:column;overflow:hidden;
font:13px/1.6 -apple-system,"Segoe UI","PingFang SC",sans-serif;color:#e6e8ec}
.bar{position:relative;z-index:5;flex:0 0 auto;padding:8px 12px;background:#161b22;border-bottom:1px solid #252c36;
display:flex;gap:14px;align-items:center;font-size:12px;color:#8b93a1;flex-wrap:wrap}
.bar b{color:#58a6ff;font-weight:600}
.bar label{display:flex;gap:5px;align-items:center;cursor:pointer}
#cv{flex:1 1 auto;min-height:0;width:100%}
</style>
</head>
<body>
<div class="bar">
<span>遮罩点 <b id="n">—</b></span>
<label><input id="inv" type="checkbox"> 反转遮罩</label>
<label><input id="show" type="checkbox" checked> 显示遮罩轮廓</label>
<span>只有模板范围内的像素被画出来</span>
</div>
<canvas id="cv"></canvas>
<script src="https://cdn.jsdelivr.net/npm/deck.gl@9.0.35/dist.min.js"></script>
<script>
(function () {
'use strict';
if (typeof deck === 'undefined') {
document.body.innerHTML =
'<div style="padding:24px;color:#ff8c74">deck.gl 加载失败,请检查能否访问 cdn.jsdelivr.net</div>';
return;
}
/* maskId 必须等于遮罩层的 id */
var MASK_ID = 'mask-source';
/* 用六边形当遮罩模板,边界比矩形更有说服力 */
function hexagon(lng, lat, r) {
var pts = [];
for (var i = 0; i < 6; i++) {
var a = Math.PI / 180 * (60 * i - 30);
pts.push([lng + Math.cos(a) * r, lat + Math.sin(a) * r * 0.82]);
}
pts.push(pts[0]);
return pts;
}
var maskPolygon = hexagon(112, 32, 9);
var points = [];
for (var i = 0; i < 8000; i++) {
points.push({
lng: 96 + Math.random() * 32,
lat: 20 + Math.random() * 24,
v: Math.random()
});
}
document.getElementById('n').textContent = points.length.toLocaleString();
/* 遮罩层只声明 operation,本身不参与正常绘制,只写模板缓冲 */
var maskLayer = new deck.SolidPolygonLayer({
id: 'mask-source',
data: [{ polygon: maskPolygon }],
getPolygon: function (d) { return d.polygon; },
filled: true,
stroked: false,
getFillColor: [255, 255, 255, 255],
operation: 'mask'
});
var targetLayer = new deck.ScatterplotLayer({
id: 'masked-points',
data: points,
getPosition: function (d) { return [d.lng, d.lat]; },
getRadius: 2,
radiusUnits: 'pixels',
radiusMinPixels: 1,
getFillColor: function (d) {
return [Math.round(90 + 150 * d.v), Math.round(200 - 90 * d.v), 255, 210];
},
extensions: [new deck.MaskExtension()],
maskId: MASK_ID,
maskInverted: false
});
/* 轮廓层不开遮罩,否则它自己也会被裁掉 */
var outlineLayer = new deck.PathLayer({
id: 'mask-outline',
data: [{ path: maskPolygon }],
getPath: function (d) { return d.path; },
getColor: [255, 190, 90, 230],
getWidth: 2,
widthUnits: 'pixels'
});
var deckgl = new deck.Deck({
canvas: document.getElementById('cv'),
width: '100%',
height: '100%',
initialViewState: {
longitude: 112,
latitude: 32,
zoom: 3.6,
pitch: 0,
bearing: 0
},
controller: true,
layers: [maskLayer, targetLayer, outlineLayer]
});
document.getElementById('inv').addEventListener('change', function () {
targetLayer.setProps({ maskInverted: this.checked });
});
document.getElementById('show').addEventListener('change', function () {
outlineLayer.setProps({ visible: this.checked });
});
window.__deck = deckgl;
})();
</script>
</body>
</html>
Language: the code and this page are in English; the full tutorial and API notes for this example are in Chinese. The demo itself is the authoritative version — it runs exactly as shown.